Jan 16, 2007, 02:34 PM // 14:34
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#101
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Wilds Pathfinder
Join Date: Jun 2006
Profession: N/
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Quote:
Originally Posted by Sid Doog
Remember it is just a game nothing more, i mean when you goto work or go out do you bring your batman decoder rings to try and emote your tiger,deer,wolf or what ever lol
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Sadly I think some people do
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Jan 16, 2007, 02:35 PM // 14:35
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#102
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Lion's Arch Merchant
Join Date: Dec 2005
Guild: DR (Drunkin Rangers)
Profession: E/Me
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Quote:
Originally Posted by JR-
Does finely tuned skill balance matter to PvE at all? No, it really doesn't. If a skill is imbalanced in PvE then it just makes mowing down mobs easier. If a skill is imbalanced in PvP then it has a large effect on matches and creates a stale and limited metagame. I am not trying to argue that the devs care less about PvE than PvP, that would be ridiculous, the simple fact is that skill balance is important for PvP - not PvE.
Please look in the mirror before throwing around accusations of ignorance.
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JR your wrong there i guess you havent been PvEing much all the mob's and mobs of monsters in the tourment are somewhat over powered and with what we have in the PvE realm is just enough to do it, take the foundry it has titans in there that are 4 builds(monk,elly,mes,war) could be more if i am not mistaken and SF is usefull but no where near over powering in there at all if SF takes any hit IMO it will render it usless in there well depending on what happens to it if anything at all
In PvP you deal with 8 others in PvE it is endless mobs sometimes 20+ so really i think it is the other way around in PvE it matters and who cares about PvP i mean people use diff builds all the time just look for a way around it is all
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Jan 16, 2007, 02:36 PM // 14:36
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#103
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Re:tired
Join Date: Nov 2005
Profession: W/
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Quote:
Originally Posted by Sid Doog
JR your wrong there i guess you havent been PvEing much all the mob's and mobs of monsters in the tourment are somewhat over powered and with what we have in the PvE realm is just enough to do it, take the foundry it has titans in there that are 4 builds(monk,elly,mes,war) could be more if i am not mistaken and SF is usefull but no where near over powering in there at all if SF takes any hit IMO it will render it usless in there well depending on what happens to it if anything at all
In PvP you deal with 8 others in PvE it is endless mobs sometimes 20+ so really i think it is the other way around in PvE it matters and who cares about PvP i mean people use diff builds all the time just look for a way around it is all
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I don't think you quite understand this subject.
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Jan 16, 2007, 02:43 PM // 14:43
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#104
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Lion's Arch Merchant
Join Date: Dec 2005
Guild: DR (Drunkin Rangers)
Profession: E/Me
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Quote:
Originally Posted by JR-
Guess what? That balance to Ritualists was made due to that particular brand of spirit shitting Ritualist dragging out matches in VoD when a team chose to turtle in their Guild Lord area in Guild Battles.
Nobody is arguing that the skill balances don't effect PvE, the fact is that balance changes just aren't made with PvE as a major concern.
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Your not serious ru ?
PvE out #'s PvP 20-1 (prob more) this game is a PvE base big time PvP is something else to do, it isnt what this game is about .
Don't get me wrong i have PvPed before dont really care for it IMO but hey i am only me i love PvE and everything about it
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Jan 16, 2007, 02:45 PM // 14:45
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#105
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Lion's Arch Merchant
Join Date: Dec 2005
Guild: DR (Drunkin Rangers)
Profession: E/Me
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Quote:
Originally Posted by JR-
I don't think you quite understand this subject.
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What am i not understanding ?? you stated that a skill balance dosnt effect PvE well i said your wrong it effects us PvE'ers big time is what i was trying to state
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Jan 16, 2007, 02:45 PM // 14:45
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#106
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Ascalonian Squire
Join Date: May 2006
Location: Des Moines, IA
Guild: Echoed Woe [Fate]
Profession: Mo/Me
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Quote:
Originally Posted by Sid Doog
Your not serious ru ?
PvE out #'s PvP 20-1 (prob more) this game is a PvE base big time PvP is something else to do, it isnt what this game is about .
Don't get me wrong i have PvPed before dont really care for it IMO but hey i am only me i love PvE and everything about it
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Dood, you're living in backwards world. You want a game that's PvE first and PvP second, try WoW.
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Jan 16, 2007, 02:48 PM // 14:48
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#107
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Re:tired
Join Date: Nov 2005
Profession: W/
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Quote:
Originally Posted by Sid Doog
Your not serious ru ?
PvE out #'s PvP 20-1 (prob more) this game is a PvE base big time PvP is something else to do, it isnt what this game is about .
Don't get me wrong i have PvPed before dont really care for it IMO but hey i am only me i love PvE and everything about it
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Quote:
Originally Posted by Sid Doog
What am i not understanding ?? you stated that a skill balance dosnt effect PvE well i said your wrong it effects us PvE'ers big time is what i was trying to state
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Quote:
Originally Posted by JR-
Nobody is arguing that the skill balances don't effect PvE, the fact is that balance changes just aren't made with PvE as a major concern.
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Bold for emphasis?
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Jan 16, 2007, 02:49 PM // 14:49
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#108
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Ascalonian Squire
Join Date: May 2006
Location: Des Moines, IA
Guild: Echoed Woe [Fate]
Profession: Mo/Me
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Quote:
Originally Posted by Sid Doog
What am i not understanding ?? you stated that a skill balance dosnt effect PvE well i said your wrong it effects us PvE'ers big time is what i was trying to state
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Look at it this way:
You and your eight PvE buddies can sit and stare at a group from afar and decide what you're goin to do, possibly change skills for that mod next time you come, completely design a build around that mod, because IT WILL NEVER CHANGE.
PvP is random and thus, most players want this game to be what it was intended for, player skill against player skill - NOT player skill against button mashing SF eles.
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Jan 16, 2007, 02:51 PM // 14:51
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#109
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Ascalonian Squire
Join Date: May 2006
Location: Des Moines, IA
Guild: Echoed Woe [Fate]
Profession: Mo/Me
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Quote:
Originally Posted by Sid Doog
Your not serious ru ?
PvE out #'s PvP 20-1 (prob more) this game is a PvE base big time PvP is something else to do, it isnt what this game is about .
Don't get me wrong i have PvPed before dont really care for it IMO but hey i am only me i love PvE and everything about it
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Let me know the first time Anet holds the PvE championship.
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Jan 16, 2007, 02:55 PM // 14:55
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#110
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Lion's Arch Merchant
Join Date: Dec 2005
Guild: DR (Drunkin Rangers)
Profession: E/Me
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Quote:
Originally Posted by mike1480
Dood, you're living in backwards world. You want a game that's PvE first and PvP second, try WoW.
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Correct me if i am wrong but isnt Guildwars a RPG??
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Jan 16, 2007, 02:58 PM // 14:58
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#111
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Desert Nomad
Join Date: Dec 2005
Location: Mt Vernon, Ohio
Guild: Band of the Hawk
Profession: W/Mo
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"You want a game that's PvE first and PvP second, try WoW."
Reading the Official WoW Forums would suggest this is not the case. Both the GW and WoW developers must balance for PvP while continuing to provide a challenging and interesting PvE environment. Not an easy task.
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Jan 16, 2007, 02:58 PM // 14:58
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#112
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Lion's Arch Merchant
Join Date: Dec 2005
Guild: DR (Drunkin Rangers)
Profession: E/Me
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Quote:
Originally Posted by JR-
Bold for emphasis?
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you just stated though in a post that a skill balance DOSENT effect PvE now your changeing your toon ..Hummmmmmmmm
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Jan 16, 2007, 03:00 PM // 15:00
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#113
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Re:tired
Join Date: Nov 2005
Profession: W/
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Quote:
Originally Posted by Sid Doog
you just stated though in a post that a skill balance DOSENT effect PvE now your changeing your toon ..Hummmmmmmmm
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Please quote where I said that?
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Jan 16, 2007, 03:01 PM // 15:01
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#114
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Ascalonian Squire
Join Date: May 2006
Location: Des Moines, IA
Guild: Echoed Woe [Fate]
Profession: Mo/Me
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Quote:
Originally Posted by Sid Doog
Correct me if i am wrong but isnt Guildwars a RPG??
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My point it Guild Wars is PvP first, PvE second.
World of Warcraft is PvE first, PvP second.
Each have their strengths and weaknesses, but this game is driven by its Player vs Player competative atmosphere.
Eye em oh.
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Jan 16, 2007, 03:01 PM // 15:01
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#115
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Jungle Guide
Join Date: Nov 2005
Location: Belgium
Guild: [FaRM] Farm For The Win
Profession: N/
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GW till date is still the biggest PvP pushing RPG on the market.
And i can't disagree with them.
Being a PvE player myself i can surely understand and admit that PvE is all about knowledge of the spawns...
Once you know them you know them. End of story
PvP requires a whole lot more of adapting, tweaking and other little mindbreaking twitches to make sure you survive AS A TEAM.
So in that pov GW is more PvP than PvE.
Take it or leave it.
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Jan 16, 2007, 03:02 PM // 15:02
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#116
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Wilds Pathfinder
Join Date: Apr 2006
Profession: Mo/
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Quote:
Originally Posted by Sid Doog
Correct me if i am wrong but isnt Guildwars a RPG??
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no not really. RPG is the general turn, but in purer sense, the term RPG is more closely linked to games like FF and the like. guild wars is a CORPG (competitive/cooperative online role-playing game), which can be seen as a sub section or off shoot from a MMORPG (massively multiplayer online role-playing game).
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Jan 16, 2007, 03:03 PM // 15:03
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#117
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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Quote:
Originally Posted by Sid Doog
you just stated though in a post that a skill balance DOSENT effect PvE now your changeing your toon ..Hummmmmmmmm
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No.
Skill balance affects PvE.
But.
It matters a lot less.
Stop. Read. Comprehend.
Broken skills in PvE exist already and they don't bother anyone (Monster skills anyone?), but broken skills and unbalanced skills cannot exist in a PvP environment, if it is to be a fair, fun and interesting field of competition.
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Jan 16, 2007, 03:03 PM // 15:03
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#118
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Wilds Pathfinder
Join Date: Jun 2006
Profession: N/
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OK guys calm down, although I have to admit some of the skills are nerfed for crybabys who cant be arsed to work out a counter.
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Jan 16, 2007, 03:05 PM // 15:05
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#119
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Lion's Arch Merchant
Join Date: Dec 2005
Guild: DR (Drunkin Rangers)
Profession: E/Me
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Quote:
Originally Posted by JR-
Please quote where I said that?
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scrool up i quoted you in the second post you begin with balanceing skills dosnt really effect pve at all
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Jan 16, 2007, 03:05 PM // 15:05
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#120
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Ascalonian Squire
Join Date: May 2006
Location: Des Moines, IA
Guild: Echoed Woe [Fate]
Profession: Mo/Me
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Quote:
Originally Posted by wilebill
"You want a game that's PvE first and PvP second, try WoW."
Reading the Official WoW Forums would suggest this is not the case. Both the GW and WoW developers must balance for PvP while continuing to provide a challenging and interesting PvE environment. Not an easy task.
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Yes, many games enjoy both aspects of the game. However, different games are more slanted twords one side.
Look at it this way: My guild could probly come into the hardest PvE area and beat it relativly efficiently, and we have at times. However, no PvE guild would stand a laughing chance in hell at lasting in any high end gvg games.
The better players are in PvP. The game is slanted to PvP.
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